This glossary provides our agreed-to definitions of "terms of art" in DI, to reduce ambiguity and increase clarity, reducing confusion, as we work together.
Action
The behavior that implements a Choice that has been made with the intent of achieving an Outcome. Actions are enacted by Decision Maker(s) once Decision Making is complete.
For example, an Action might be to budget $3,000 for marketing activities. This Action would follow after making the Choice for this specific budget, out of a range of possible budgets encapsulated in a Lever. Compare this to the examples given for Choice and Lever.
Note: Unlike in a process model, DI does not model a series of actions, tasks, or choices, but rather addresses the consequences of Actions over which the Decision Maker has no further control after the Action is taken. In our example, we think through the consequences of the marketing budget decision during the DI process, but tasks taken to spend that money are modeled using non-DI approaches like a project schedule.
Note: There are things we do that aren't actions in the DI sense. For instance, we might gather some data, talk to employees, or commute to work and back. In the DI context, we talk about Actions in a specific sense as one of several choices we might make.
Action-to-Outcome Exploration
The process of using forward simulation to explore how different values of actions lead to different intermediates and outcomes.
Without DI, most action-to-outcome exploration is done "in your head", imagining the consequences of various actions you might take. DI says, "let's use a computer to help with that process", providing this exploration through a user interface or performed overnight in a batch setting.
Application Programmer Interface (API)
A software interface with well-defined inputs, outputs, and behavior that allows a program like a CDD simulator to use the services of another independently developed piece of software like a Technology Service implementing a Decision Asset.
Assumption
In decision modeling or decision simulation, an assumption is an external factor about which we have some uncertainty.
Note that in DI, there are varying levels of what we mean by "causal" in a causal chain. When we first elicit causal chains from subject-matter experts, we can honestly say that they are more "causal-ish" than anything else, because people aren't great at separating causation from correlation, and because they sometimes mix in the fact that 3 and 5 "cause" 7 if we add them together - ways of causal thinking that don't fit a strict formalism.
In DI, we find it's important to capture these "causal-ish" chains, and then to refine them as needed into software, when ends up being more constrained and formal.
In the context of DI, a decision is about Actions leading to Outcomes.
Understanding a decision means understanding causal relationships in Causal Chains.
Note: The word "decision" has other meanings in the world, most often a decision to label or predict something, like a picture of a cat or tomorrow's weather. These are not action-to-outcome decisions, and so are different (but still important!).
Decision Approach
A high-level methodology that guides the decision-making process.
Sometimes approaches may be presented as dichotomies. Examples include:
Data-driven vs. intuitive
Autocratic vs. collaborative
Decision approaches may inform and contribute to a decision at a high level, or guide the use of certain Decision Elements. If a particular decision approach is important for a decision, it should be documented in a Decision Artifact.
A register listing all repositories used to store Decision Artifacts, what artifacts belong in which repository, who curates each repository, and instructions for submitting artifacts to the repository.
Decision Assessment
In the Decision Assessment process, the Decision Team identifies concerns and decides how they may deal with the risk each concern creates (accept/mitigate/avoid).
Areas of concern may include uncertainty, provenance, bias for Decision Elements. It is important to consider concerns that you know exist, as well as ones you can infer exist from your CDD.
Decision Assets may or may not exist before the decision making process has begun. Decision Assets can include data, information, and human knowledge, as well as statistical, machine learning, behavioral, cognitive, mathematical, and other models.
The person responsible for setting up the boundaries and goals for decision making. The Decision Team answers to the Decision Customer, who may or may not be on the team itself.
Note: The Decision Maker and the Decision Customer may or may not be the same. The Decision Customer requests the decision. They may or may not delegate making the decision to the Decision Team, The Decision Team Leader, or someone else, or they may retain decision making and use the Decision Team as advisors.
Because the Decision Customer does not interact with OpenDI software in ways that are different than any other role, their role is not formally described in this document.
Decision Document
Any documents that captures the rationale for the decision and the work done by the Decision Team.
Decision Frame
Constraints, boundaries, and/or requirements for the decision that come from outside of the Decision Team.
Decision Maker
The person who actually makes the decision, that is the person who at some point takes an irrevocable Action (or Actions) that begin a cause-and-effect chain that are intended to eventually lead to Outcome(s).
Note: The Decision Maker and the Decision Customer may or may not be the same. The Decision Customer requests the decision. They may or may not delegate making the decision to separate Decision Makers, or they may retain decision making and use the Decision Team as advisors.
Decision Making
The process of utilizing the CDD to put in place everything the Decision Maker(s) need to make the decision and take Action.
This includes adding existing Decision Assets to the CDD, understanding uncertainties and constraints, modeling decision behavior, and determining the Approaches the Decision Maker will use to make the decision.
Decision Modeling
The process of creating a CDD that models the decision, showing the chains of dependencies that lead from actions to outcomes and allowing Decision Maker(s) to align about the decision rationale.
Understanding the dynamics of the decision model and identifying patterns of decision behavior like feedback loops and unintended consequences and understand the sensitivity of the decision to various decision elements.
Decision Simulation Scenario Record
A form recording the information and insights gained by simulating a Scenario.
The high-level statement of the purpose (objective) of the decision, provided by the Decision Customer.
For example, "Determine if offering an Unlimited Usage plan would be a good idea". Objective statements are usually vague and may need further clarification before a Decision Model can be created.
Decision Optimization
Use of software automation to apply Decision Simulation to a large number of Scenarios in order to determine the Lever values that produce the best Outcomes for a given set of External assumptions or for several sets of External assumptions.
Decision Retrospective
Assessment of the decision process quality and recommending process improvements as needed.
Decision Retrospective Record
A record of Decision Retrospective work.
Decision Sub-Model
A model showing actions to outcomes that appears as part of a (or another) decision model.
A Decision Sub-Model may be any existing Decision Asset that shows cause and effect. It need not necessarily be expressed as a CDD.
Decision Team
A team of persons (or a single person) responsible for implementing one or more steps of the Decision Intelligence process.
Possible roles for members of the Decision Team are described in Roles and User Stories.
Dependency
A Decision Element representing a "causal-like" link that shows how upstream factors influence downstream factors.
Dependencies form the arrows in a CDD. Dependencies can be annotated to show direction of influence or more complex relationships between the Decision Elements they connect.
Such characteristics may include directionality and magnitude. Examples of dependency models include machine learning models, mathematical and economic models, and human behavioral models.
Divergent Thinking
Creative thinking that leads to innovation. Brainstorming is an example of divergent thinking.
Similar to Levers, the effect of Externals can be variable. While some externals represent binary occurrences (things that either happen or don't happen), some represent things that may occur to a greater or lesser degree. Within a CDM, Externals can be modeled as sliders, enabling Decision Makers to model different possible intensities or configurations of Externals.
Examples of Externals include weather, customer behavior, competitor behavior, vendor pricing, the macro economy, etc.
A model that can be copied, used, tailored — either in whole or in part — by others. Some have started calling Foundation decision models "Large World Models" (LWMs), so this language here might change if the consensus shifts.
Foundation decision model repository (FDMR)
A computer-based resource that stores Foundation Decision Models. A FDMR may be public or private, and it may be cloud-based on local.
More generally, a Goal partitions an Outcome into a binary .
For example, if a Decision has an Outcome of "return on invested capital, measured as the percentage (net profit on [new product] / net of capital investment), after 18 months", then an associated Goal might be "2%".
Ground Truth
Fundamental or observed truth used to calibrate a system. Often, these systems are Decision Assets.
For example, a remote sensor reading against a measurement on-site, "on the ground" or machine learning input data against known labels.
A Hierarchical Decision Model is a linked-up decision system, which doesn't narrowly optimize for one thing while creating unintended negative consequences on other things.
"How" Chain
An upstream Causal Chain from an Outcome, Intermediate, or proxy for a Lever to find real Lever(s) that the Decision Maker(s) have authority over.
For example, a team might suggest that to "lower the cost of parts" they should "improve relationships with our vendors." "Improve relationships with our vendors" is not a Lever; it is not an action the Team or Decision Customer can take. If you ask, "how can we improve relationships with our vendors?" someone might suggest "talk with them" and if you ask "how?" again you might eventually arrive at "schedule the VP of Production to meet every month with an executive from each of our key vendors."
Note that Intermediates often correspond the Key Process Indicators (KPIs) used by many organizations. DI adds a causal connection structure and integration with technology like AI and data to KPIs, which provides considerable advantages. Intermediates can also be thought of as leading indicators, measurements you can track to provide "early warning". For instance, you might detect a problem with the outcomes of a program that has received $1M budget spend when you have only spent the first $100K: it gives you a formal method for detecting problems early and for supporting a new plan.
Iterative Refinement
The process by which a CDD develops in a stepwise manner over time.
CDDs typically begin as a simple diagram with a limited number of Decision Elements, to which more elements, additional details, and connections to other Decision Assets are gradually added as needed to support decision making.
Levers always represent Actions that the Decision Maker(s) have the ability and authority to take. While some Levers represent binary options (something a decision maker will either do or not do), and some represent a fixed set of Choices, others represent things that the decision maker can do to a greater or lesser degree. These Levers can be thought of as sliders, representing a range of choices.
For example, "amount to invest in marketing" is a Lever. Compare this to the examples given for Choice and Action.
OpenDI-Compliant
Software that is, in some sense to be crystallized at a later date, consistent with the standard described by OpenDI, including this document.
Outcome
A Decision Element that represents an expected result of the decision being modeled.
Well-defined Outcomes are measurable. For example, an Outcome could be "return on invested capital, measured as the percentage (net profit on [new product] / net of capital investment), after 18 months".
Asking, "why," is also a way to Elicit new Decision Elements to the right-hand-side of an existing Element. "Why" chains are downstream Causal Chains from Intermediates and Proxy Outcomes to real Outcomes.